Enhancing experiential learning via virtual environments


Autoria(s): Tichon, J. G.
Contribuinte(s)

David Lassner

Carmel McNaught

Data(s)

01/01/2003

Resumo

Research indicates Virtual Reality (VR) is delivering on it's promised potential to provide enhanced training and education outcomes. A significant research project, at the University of Queensland, has constructed a number of virtual contexts in which the phenomena experienced by patients who have psychosis are reproduced for use in psychiatry education. Symptoms of psychosis reproduced include delusions, hallucinations and thought disorder. The new software enables psychiatry students to experience the inner world of a patient with psychosis. Lecturers in psychiatry report VR has the potential to enhance student's abilities to actually 'feel' the types of emotions and physiological reactions a hallucination precipitates in a patient. The current work of the project and stages of software development will be demonstrated. The virtual environments provide a new method of delivering experiential learning opportunities to higher education classrooms.

Identificador

http://espace.library.uq.edu.au/view/UQ:99845

Idioma(s)

eng

Publicador

Association for the Advancement of Computing and Education

Palavras-Chave #EX #329999 Medical and Health Sciences not elsewhere classified #730199 Clinical health not specific to particular organs, diseases and conditions
Tipo

Conference Paper