Database and narratological representation of Australian Aboriginal knowledge as information visualisation using a game engine


Autoria(s): Pumpa, M.; Wyeld, T. G.
Contribuinte(s)

E. Banissi

R. A. Burkhard

A. Ursyn

J. J. Zhang

Data(s)

01/01/2006

Resumo

Current database technologies do not support contextualised representations of multi-dimensional narratives. This paper outlines a new approach to this problem using a multi-dimensional database served in a 3D game environment. Preliminary results indicate it is a particularly efficient method for the types of contextualised narratives used by Australian Aboriginal peoples to tell their stories about their traditional landscapes and knowledge practices. We discuss the development of a tool that complements rather than supplants direct experience of these traditional knowledge practices.

Identificador

http://espace.library.uq.edu.au/view/UQ:104891

Idioma(s)

eng

Publicador

IEEE Computer Society

Palavras-Chave #Aboriginal knowledge domain #Australian Aboriginal knowledge #Narrative as metadata #Game engine #Multi-dimensional database #E1 #330000 Education #740000 - Education and Training
Tipo

Conference Paper