Designing for Location-Dependence


Autoria(s): MacDonald, L.
Contribuinte(s)

Lisbeth Klastrup

Susanna Tosca

Data(s)

01/01/2005

Resumo

This paper proposes a methodological framework for use in designing location-dependent games or experiences. An increasing interest in this genre has given rise to a number of common issues surrounding the design and development of these types of experience. Specifically, the treatment of and approach to the use of location gives rise to particular design considerations. The framework proposed here aims to highlight these and provide designers with tools for use in addressing these.

Identificador

http://espace.library.uq.edu.au/view/UQ:102656

Idioma(s)

eng

Publicador

IT University of Copenhagen

Palavras-Chave #E1 #280104 Computer-Human Interaction #700299 Information services not elsewhere classified
Tipo

Conference Paper