Using integrated metamodeling to define OO design patterns with object-z and UML


Autoria(s): Kim, S.; Carrington, D. A.
Contribuinte(s)

D. Bae

W. Chu

Data(s)

01/01/2004

Resumo

Three important goals in describing software design patterns are: generality, precision, and understandability. To address these goals, this paper presents an integrated approach to specifying patterns using Object-Z and UML. To achieve the generality goal, we adopt a role-based metamodeling approach to define patterns. With this approach, each pattern is defined as a pattern role model. To achieve precision, we formalize role concepts using Object-Z (a role metamodel) and use these concepts to define patterns (pattern role models). To achieve understandability, we represent the role metamodel and pattern role models visually using UML. Our pattern role models provide a precise basis for pattern-based model transformations or refactoring approaches.

Identificador

http://espace.library.uq.edu.au/view/UQ:100519

Idioma(s)

eng

Publicador

IEEE Computer Society

Palavras-Chave #E1 #280302 Software Engineering #700199 Computer software and services not elsewhere classified
Tipo

Conference Paper