Data Fusion based on Game Theory for Speaker Diarization


Autoria(s): Barrilero Gil, Marta; Alvarez Garcia, Federico
Data(s)

01/07/2012

Resumo

A novel algorithm based on bimatrix game theory has been developed to improve the accuracy and reliability of a speaker diarization system. This algorithm fuses the output data of two open-source speaker diarization programs, LIUM and SHoUT, taking advantage of the best properties of each one. The performance of this new system has been tested by means of audio streams from several movies. From preliminary results on fragments of five movies, improvements of 63% in false alarms and missed speech mistakes have been achieved with respect to LIUM and SHoUT systems working alone. Moreover, we also improve in a 20% the number of recognized speakers, getting close to the real number of speakers in the audio stream

Formato

application/pdf

Identificador

http://oa.upm.es/20637/

Idioma(s)

eng

Publicador

E.T.S.I. Telecomunicación (UPM)

Relação

http://oa.upm.es/20637/4/paper-worldcomp.pdf

Direitos

(c) Editor/Autor

info:eu-repo/semantics/openAccess

Fonte

Data Fusion based on Game Theory for Speaker Diarization | Worldcomp | 07/2012 |

Palavras-Chave #Telecomunicaciones
Tipo

info:eu-repo/semantics/conferenceObject

Ponencia en Congreso o Jornada

NonPeerReviewed