Magic cards: a new augmented reality approach


Autoria(s): Demuynck, Oliver; Menendez Garcia, Jose Manuel
Data(s)

01/01/2013

Resumo

Augmented reality (AR) commonly uses markers for detection and tracking. Such multimedia applications associate each marker with a virtual 3D model stored in the memory of the camera-equipped device running the application. Application users are limited in their interactions, which require knowing how to design and program 3D objects. This generally prevents them from developing their own entertainment AR applications. The Magic Cards application solves this problem by offering an easy way to create and manage an unlimited number of virtual objects that are encoded on special markers.

Formato

application/pdf

Identificador

http://oa.upm.es/15567/

Idioma(s)

spa

Publicador

E.T.S.I. Telecomunicación (UPM)

Relação

http://oa.upm.es/15567/2/INVE_MEM_2012_118091.pdf

http://ieeexplore.ieee.org/xpl/articleDetails.jsp?reload=true&arnumber=6287499

info:eu-repo/semantics/altIdentifier/doi/10.1109/MCG.2012.94

Direitos

http://creativecommons.org/licenses/by-nc-nd/3.0/es/

info:eu-repo/semantics/openAccess

Fonte

IEEE Computer Graphics and Applications, ISSN 0272-1716, 2013-01, Vol. 33, No. 1

Palavras-Chave #Telecomunicaciones #Robótica e Informática Industrial
Tipo

info:eu-repo/semantics/article

Artículo

PeerReviewed