Games based learning for Exploring Cultural Conflict


Autoria(s): Hall, Lynne; Lebai Lutfi, Syaheerah Binti; Nazir, Asad; Hodgson, John; Hall, Marc; Ritter, Christopher; Jones, Susan; Mascarenhas, Samuel; Cooper, Bridget; Paiva, Ana; Aylett, Ruth
Data(s)

2011

Resumo

In this paper we discuss the early stage design of MIXER, a technology enhance educational application focused at supporting children in learning about cultural conflict, achieved through the use of a game with an effective embodied AI agent. MIXER is being developed re-using existing technology applied to a different context and purpose with the aim of creating an educational and enjoyable experience for 9-11 year olds. This paper outlines MIXER’s underpinning technology and theory. It presents early stage design and development, highlighting current research directions.

Formato

application/pdf

Identificador

http://oa.upm.es/12861/

Idioma(s)

spa

Publicador

E.T.S.I. Telecomunicación (UPM)

Relação

http://oa.upm.es/12861/1/INVE_MEM_2011_107961.pdf

http://www.aisb.org.uk/convention/aisb11/

info:eu-repo/semantics/altIdentifier/doi/null

Direitos

http://creativecommons.org/licenses/by-nc-nd/3.0/es/

info:eu-repo/semantics/openAccess

Fonte

Proceedings of AISB 2011 Symposium: AI and Games | AISB 2011 Symposium: AI and Games | 04/04/2011 - 07/04/2011 | York, UK

Palavras-Chave #Telecomunicaciones #Educación
Tipo

info:eu-repo/semantics/conferenceObject

Ponencia en Congreso o Jornada

PeerReviewed