Food Fury: Online Casual Game Development for Nutrition Education


Autoria(s): Phelps, Cynthia L., PhD; Shegog, Ross, PhD; Reichstein, Jerald; Frazior, McKee; Wilsdon, Jon; Kim, Yeon Jung; Willcockson, Irmgard, PhD; Evans, Alexandria, PhD, MPH; Perez, Adriana, PhD, MPH; Hoelscher, Deanna, PhD, RD, LD, CNS
Data(s)

20/04/2007

Resumo

Introduction: The United States is currently experiencing increased prevalence of obesity. This is a particular problem amongst children who require dietary and activity behavioral change to mitigate this problem. The use of computer games as channels to motivate health behavior in children is increasing. Casual games are a subset of computer games that are simple in design, easy to access and play, popular with children, and have the potential to be effective for drill and practice learning. [See PDF for complete abstract]

Formato

application/pdf

Identificador

http://digitalcommons.library.tmc.edu/uthshis_atldayabs/64

http://digitalcommons.library.tmc.edu/cgi/viewcontent.cgi?article=1065&context=uthshis_atldayabs

Publicador

DigitalCommons@The Texas Medical Center

Fonte

Advances in Teaching and Learning Day Abstracts

Palavras-Chave #obesity #computer games #nutrition
Tipo

text