Food Fury: Online Casual Game Development for Nutrition Education
Data(s) |
20/04/2007
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Resumo |
Introduction: The United States is currently experiencing increased prevalence of obesity. This is a particular problem amongst children who require dietary and activity behavioral change to mitigate this problem. The use of computer games as channels to motivate health behavior in children is increasing. Casual games are a subset of computer games that are simple in design, easy to access and play, popular with children, and have the potential to be effective for drill and practice learning. [See PDF for complete abstract] |
Formato |
application/pdf |
Identificador |
http://digitalcommons.library.tmc.edu/uthshis_atldayabs/64 http://digitalcommons.library.tmc.edu/cgi/viewcontent.cgi?article=1065&context=uthshis_atldayabs |
Publicador |
DigitalCommons@The Texas Medical Center |
Fonte |
Advances in Teaching and Learning Day Abstracts |
Palavras-Chave | #obesity #computer games #nutrition |
Tipo |
text |