Dynamic texture segmentation based on deterministic partially self-avoiding walks
Contribuinte(s) |
UNIVERSIDADE DE SÃO PAULO |
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Data(s) |
02/06/2014
02/06/2014
01/09/2013
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Resumo |
Recently there has been a considerable interest in dynamic textures due to the explosive growth of multimedia databases. In addition, dynamic texture appears in a wide range of videos, which makes it very important in applications concerning to model physical phenomena. Thus, dynamic textures have emerged as a new field of investigation that extends the static or spatial textures to the spatio-temporal domain. In this paper, we propose a novel approach for dynamic texture segmentation based on automata theory and k-means algorithm. In this approach, a feature vector is extracted for each pixel by applying deterministic partially self-avoiding walks on three orthogonal planes of the video. Then, these feature vectors are clustered by the well-known k-means algorithm. Although the k-means algorithm has shown interesting results, it only ensures its convergence to a local minimum, which affects the final result of segmentation. In order to overcome this drawback, we compare six methods of initialization of the k-means. The experimental results have demonstrated the effectiveness of our proposed approach compared to the state-of-the-art segmentation methods. CNPq (308449/2010-0, 473893/2010-0) FAPESP (11/01523-1, 10/08614-0) |
Identificador |
Computer Vision and Image Understanding, Amsterdam : Elsevier, v. 117, n. 9, p. 1163-1174, Sept. 2013 1077-3142 http://www.producao.usp.br/handle/BDPI/45205 10.1016/j.cviu.2013.04.006 |
Idioma(s) |
eng |
Publicador |
Elsevier Amsterdam |
Relação |
Computer Vision and Image Understanding |
Direitos |
restrictedAccess Copyright Elsevier Inc |
Palavras-Chave | #Dynamic texture segmentation #Deterministic partially self-avoiding walks #k-Means algorithm #RECONHECIMENTO DE IMAGEM #ALGORITMOS |
Tipo |
article original article publishedVersion |