A linguagem de programação aliada ao desenho na criação de jogos digitais como instrumento de arquitetura patrimonial


Autoria(s): Ghisolfi, Erika Miwa Okushigue; Vizioli, Simone Helena Tanoue
Contribuinte(s)

UNIVERSIDADE DE SÃO PAULO

Data(s)

10/02/2014

10/02/2014

01/10/2013

Resumo

This research studies the use of digital games as a playful tool approach of knowledge in architecture heritage. We emphasize the potential of digital games as a tool and importance of digital drawing combined with programming language, the means by which the making of the games became possible. The models developed are based on the properties of historical and cultural interest in the city of São Carlos, Brasil.

FUndação de Amparo à Pesquisa no Estado de São Paulo (FAPESP)

Conselho Nacional de Pesquisa (CNPq)

Identificador

Congreso de la Sociedad Iberoamericana de Gráfica Digital, SIGraDI, Knowledge-based Design, XVII, 2013, Valparaíso

978-956-7051-86-1

http://www.producao.usp.br/handle/BDPI/43971

Idioma(s)

por

Publicador

Universidad Técnica Federico Santa María

Valparaíso

Relação

Congreso de la Sociedad Iberoamericana de Gráfica Digital, SIGraDI, Knowledge-based Design, XVII

Direitos

openAccess

http://creativecommons.org/licenses/by-nc-nd/3.0/br/

Palavras-Chave #Digital games #Programming language #Digital drawing #Heritage education #Playfulness
Tipo

conferenceObject

Palestra