Using virtual worlds in distance learning environments
Contribuinte(s) |
Universidade Estadual Paulista (UNESP) |
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Data(s) |
27/05/2014
27/05/2014
01/12/2011
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Resumo |
This paper presents two tools developed to facilitate the use and automate the process of using Virtual Worlds for educational purposes. The first tool has been developed to automatically create the classroom space, usually called region in the virtual world, which means, a region in the virtual world used to develop educational activities between professors, students and interactive objects. The second tool helps the process of creating 3D interactive objects in a virtual world. With these tools educators will be able to produce 3D interactive learning objects and use them in virtual classrooms improving the quality and appeal, for students, of their classes. © 2011 IEEE. |
Identificador |
http://dx.doi.org/10.1109/FIE.2011.6142822 Proceedings - Frontiers in Education Conference, FIE. 1539-4565 http://hdl.handle.net/11449/72849 10.1109/FIE.2011.6142822 2-s2.0-84858266663 |
Idioma(s) |
eng |
Relação |
Proceedings - Frontiers in Education Conference, FIE |
Direitos |
closedAccess |
Palavras-Chave | #3D objects #distance learning electronic learning #virtual worlds #3D object #Distance learning environment #Educational activities #Interactive learning #Interactive objects #Virtual Classroom #Virtual worlds #Computer aided instruction #Interactive computer graphics #Students #Teaching #Three dimensional #Virtual reality #E-learning |
Tipo |
info:eu-repo/semantics/conferencePaper |