Ubiquitous multicore (UM) methodology for multimedia


Autoria(s): Chonka, Ashley; Zhou, Wanlei; Ngo, Leanne; Xiang, Yang
Data(s)

01/04/2009

Resumo

For more than a decade now, multimedia developers have usually "ride the waves", so to speak, with the coming of each generation of microprocessors, which allows their applications, designs and programs to usually running more proficiently, efficiently and effectively. This so-called "free" ride seems to be coming to an end, with results of increases clock speeds, the widening of the gap in processor and memory performance, and the tradeoffs that are needed to meet the former two points, with the new multi-core systems. In this paper, we build upon our previous work within multi-core systems, by proposing a ubiquitous multi-core (UM) design. The goal of such a framework is help researchers to plan and implement their multimedia applications so they can take advantage of speed up computations of multi-core systems and allow real-time multimedia. As our experiments show, our UM system increases performance speeds at an average of 100%, with the average execution cost of 1.4ms, showing that multimedia can use multi-core resources efficiently and effectively.

Identificador

http://hdl.handle.net/10536/DRO/DU:30067451

Idioma(s)

eng

Publicador

Science and Engineering Research Support Centre

Relação

http://dro.deakin.edu.au/eserv/DU:30067451/chonka-ubiquitousmulticore-2009.pdf

http://www.sersc.org/journals/IJMUE/vol4_no2_2009/13.pdf

Direitos

2009, Science & Engineering Research Support Centre (SERSC )

Palavras-Chave #Multi-core #Multimedia #Ubiquitous multi-core framework
Tipo

Journal Article