An efficient implementation of Bailey and Borwein's algorithm for parallel random number generation on graphics processing units


Autoria(s): Beliakov, Gleb; Johnstone, Michael; Creighton, Doug; Wilkin, Tim
Data(s)

01/11/2012

Identificador

http://hdl.handle.net/10536/DRO/DU:30051394

Idioma(s)

eng

Publicador

Springer

Relação

http://dro.deakin.edu.au/eserv/DU:30051394/beliakov-efficientimplement-2012.pdf

http://dx.doi.org/10.1007/s00607-012-0234-8

Direitos

2012, Springer

Palavras-Chave #GPU #normal numbers #random number generation
Tipo

Journal Article