Simulating crowd phenomena in African markets


Autoria(s): Tasse, Flora Ponjou; Glass, Kevin; Bangay, Shaun
Contribuinte(s)

Spencer, Stephen N.

Data(s)

01/01/2009

Resumo

Crowd simulation is an important feature in the computer graphics field. Typical implementations simulate battle scenes, emergency situations, safety issues or add content to virtual environments. The problem stated in this paper falls in the last category. We present a crowd simulation behavioural model which allows us to simulate identified phenomena in popular local African markets such as narrow street flows and crowd formation around street performances. We propose a three-tier architecture model enable to produce intentions, perform path planning and control movement. We demonstrate that this approach produces the desired behaviour associated with crowds in an African market, which includes navigation, flow formation and circle creation.<br />

Identificador

http://hdl.handle.net/10536/DRO/DU:30039182

Idioma(s)

eng

Publicador

Association for Computer Machinery

Relação

http://dro.deakin.edu.au/eserv/DU:30039182/bangay-simulatingcrowd-2009.pdf

http://dx.doi.org/10.1145/1503454.1503463

http://eve.uj.ac.za/ag2009/

Direitos

2009, ACM

Palavras-Chave #crowd simulation #flows #autonomous agents #African market
Tipo

Conference Paper