User-centered evaluation of a virtual environment training system : utility of user perception measures


Autoria(s): Jia, Dawei; Bhatti, Asim; Mawson, Chris; Nahavandi, Saeid
Data(s)

15/07/2009

Resumo

This study assessed the utility of measures of Self-efficacy (SelfEfficacy) and Perceived VE efficacy (PVEefficacy) for quantifying how effective VEs are in procedural task training. SelfEfficacy and PVEefficacy have been identified as affective construct potentially underlying VE efficacy that is not evident from user task performance. The motivation for this study is to establish subjective measures of VE efficacy and investigate the relationship between PVEefficacy, SelfEfficacy and User task performance. Results demonstrated different levels of prior experience in manipulating 3D objects in gaming or computer environment (LOE3D) effects on task performance and user perception of VE efficacy. Regression analysis revealed LOE3D, SelfEfficacy,<br />PVEefficacy explain significant portions of the variance in VE efficacy. Results of the study provide further evidence that task performance may share relationships with PVEefficacy and SelfEfficacy, and that affective constructs, such as PVEefficacy, and SelfEfficacy may serve as alternative, subjective measures of task performance that account for VE efficacy.<br />

Identificador

http://hdl.handle.net/10536/DRO/DU:30029160

Idioma(s)

eng

Publicador

Springer

Relação

http://dro.deakin.edu.au/eserv/DU:30029160/nahavandi-usercentredevaluation-2009.pdf

http://dx.doi.org/10.1007/978-3-642-02771-0_23

Direitos

2009, Springer-Verlag

Palavras-Chave #User-based evaluation #Virtual Environment #Evaluation methodology
Tipo

Journal Article