Role play in blended learning : a case study exploring the impact of story and other elements


Autoria(s): Dracup, Mary
Data(s)

01/01/2008

Resumo

Role play is an increasingly popular technique in tertiary education, being student centred, constructivist and suitable for a range of subject areas. The choice of formats is wide open, with options ranging from the traditional face to face performance through to multi-user online computer games. Some teachers prefer to take advantage of features of both online and face to face formats and offer a blended form. This case study describes an innovative blended role play in which the online component plays a small but important part. The findings show that decisions on not only how to make the best use of technology but also how to design and facilitate a role play can have a profound effect on the creation of an engaging first-person story from which powerful learning can be drawn—in this case, learning outcomes including deep insights into strengths and weaknesses of participants' personal change management styles.<br />

Identificador

http://hdl.handle.net/10536/DRO/DU:30017168

Idioma(s)

eng

Publicador

ASCILITE

Relação

http://dro.deakin.edu.au/eserv/DU:30017168/dracup-roleplayinblended-2008.pdf

http://www.ascilite.org.au/ajet/ajet24/dracup.pdf

Direitos

2008, ASCILITE

Tipo

Journal Article