Learning = playing: Interactive learning with game-based design principles
Contribuinte(s) |
Goss, Halima |
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Data(s) |
01/01/2005
|
Resumo |
This paper explores the rapid escalation of demand for information in both complex and convergent forms of accessible technology. The authors contend that this growth creates a concomitant demand for a highly skilled information technology workforce. To ensure the preservation and continued development of this workforce, education of the information technology professional is increasingly acknowledged as one of the primary challenges<br />confronting educators and educational institutions. Many institutions have sought solutions to this educational conundrum in populist concepts of e-learning<br /> |
Identificador | |
Idioma(s) |
eng |
Publicador |
Queensland University of Technology, Dept. of Teaching and Learning Support Services |
Relação |
http://dro.deakin.edu.au/eserv/DU:30009724/blashki-learning_playing-2005.pdf http://www.ascilite.org.au/conferences/brisbane05/blogs/proceedings/25_Fladen.pdf |
Direitos |
2005, Fladen and Blashki |
Tipo |
Conference Paper |