Learning = playing: Interactive learning with game-based design principles


Autoria(s): Fladen, Edvin; Blashki, Katherine
Contribuinte(s)

Goss, Halima

Data(s)

01/01/2005

Resumo

This paper explores the rapid escalation of demand for information in both complex and convergent forms of accessible technology. The authors contend that this growth creates a concomitant demand for a highly skilled information technology workforce. To ensure the preservation and continued development of this workforce, education of the information technology professional is increasingly acknowledged as one of the primary challenges<br />confronting educators and educational institutions. Many institutions have sought solutions to this educational conundrum in populist concepts of e-learning<br />

Identificador

http://hdl.handle.net/10536/DRO/DU:30009724

Idioma(s)

eng

Publicador

Queensland University of Technology, Dept. of Teaching and Learning Support Services

Relação

http://dro.deakin.edu.au/eserv/DU:30009724/blashki-learning_playing-2005.pdf

http://www.ascilite.org.au/conferences/brisbane05/blogs/proceedings/25_Fladen.pdf

Direitos

2005, Fladen and Blashki

Tipo

Conference Paper