An exploration of massively multiplayer online role playing games : their application to public relations education and possible future public relations practice


Autoria(s): Quinn-Allan, Deirdre
Data(s)

01/01/2006

Resumo

Social communication technologies present exciting and challenging opportunities for public relations professionals. Although not new the latest online attraction grabbing the attention of educators and companies around the globe are the virtual worlds known as Massively-Multiplayer Online Role-Playing Games (MMORPGs). This paper will examine MMORPGs - in particular Second Life - and consider their potential as an educational medium and relevance to the practice of public relations. The paper argues that MMORPGs slwuld be taken seriously by educators and public relations professionals alike and not simply be treated as online entertainment.<br />

Identificador

http://hdl.handle.net/10536/DRO/DU:30003865

Idioma(s)

eng

Publicador

Deakin University, School of Communication and Creative Arts

Relação

http://dro.deakin.edu.au/eserv/DU:30003865/quinnallan-anexploration-2006.pdf

Direitos

2006, Deakin University, School of Communication and Creative Arts

Palavras-Chave #MMORPGS #second life #public relations #education #virtual worlds #avatars
Tipo

Journal Article