Representing 3D shape and location


Autoria(s): Glennerster, Andrew
Contribuinte(s)

Dickinson, Sven J.

Pizlo, Zygmunt

Data(s)

2013

Resumo

The 3D shape of an object and its 3D location have traditionally thought of as very separate entities, although both can be described within a single 3D coordinate frame. Here, 3D shape and location are considered as two aspects of a view-based approach to representing depth, avoiding the use of 3D coordinate frames.

Formato

text

Identificador

http://centaur.reading.ac.uk/37024/1/g2013.pdf

Glennerster, A. <http://centaur.reading.ac.uk/view/creators/90000482.html> (2013) Representing 3D shape and location. In: Dickinson, S. J. and Pizlo, Z. (eds.) Shape perception in human and computer vision. Advances in computer vision and pattern recognition. Springer, London, pp. 201-212. ISBN 9781447151944 doi: 10.1007/978-1-4471-5195-1 <http://dx.doi.org/10.1007/978-1-4471-5195-1>

Idioma(s)

en

Publicador

Springer

Relação

http://centaur.reading.ac.uk/37024/

creatorInternal Glennerster, Andrew

10.1007/978-1-4471-5195-1

Tipo

Book or Report Section

PeerReviewed