Infotainment across access devices: the perceptual impact of multimedia QoS


Autoria(s): Serif, Tacha; Gulliver, Stephen; Ghinea, George
Data(s)

04/03/2004

Resumo

The introduction of multimedia on pervasive and mobile communication devices raises a number of perceptual quality issues. However, limited work has been done examining the 3-way interaction between use of equipment, user perceptual quality and quality of service. Our work measures user perceptual quality with the quality of perception (QoP) metrics which comprises levels of informational transfer (objective) and user satisfaction (subjective) when users are presented with multimedia video clips at three different frame rates, using four different display devices. Finally, our results will show that variation in frame-rate does not impact a user’s level of information assimilation (IA), however, does impact a users’ perception of multimedia video ‘quality’.

Formato

text

Identificador

http://centaur.reading.ac.uk/31215/1/T25P03.pdf

Serif, T., Gulliver, S. <http://centaur.reading.ac.uk/view/creators/90002405.html> and Ghinea, G. (2004) Infotainment across access devices: the perceptual impact of multimedia QoS. In: ACM symposium on Applied computing 2004, March 2004, Cyprus, pp. 1580-1585.

Idioma(s)

en

Relação

http://centaur.reading.ac.uk/31215/

creatorInternal Gulliver, Stephen

http://oldwww.acm.org/conferences/sac/sac2004/

Tipo

Conference or Workshop Item

PeerReviewed