Skill Rating by Bayesian Inference


Autoria(s): Di Fatta, Giuseppe; Haworth, Guy McCrossan; Regan, Kenneth W
Data(s)

14/05/2009

Resumo

Systems Engineering often involves computer modelling the behaviour of proposed systems and their components. Where a component is human, fallibility must be modelled by a stochastic agent. The identification of a model of decision-making over quantifiable options is investigated using the game-domain of Chess. Bayesian methods are used to infer the distribution of players’ skill levels from the moves they play rather than from their competitive results. The approach is used on large sets of games by players across a broad FIDE Elo range, and is in principle applicable to any scenario where high-value decisions are being made under pressure.

Formato

text

Identificador

http://centaur.reading.ac.uk/4489/1/CIDM09-9060-difatta-CR.pdf

Di Fatta, G. <http://centaur.reading.ac.uk/view/creators/90000558.html>, Haworth, G. M. <http://centaur.reading.ac.uk/view/creators/90000763.html> and Regan, K. W. (2009) Skill Rating by Bayesian Inference. In: Computational Intelligence and Data Mining, 2009. CIDM '09. IEEE Symposium on. Institute of Electrical and Electronics Engineers , Los Alamitos, CA 90720-1264 USA, pp. 89-94. ISBN 9781424427659 doi: DOI:10.1109/CIDM.2009.4938634

Idioma(s)

en

Publicador

Institute of Electrical and Electronics Engineers

Relação

http://centaur.reading.ac.uk/4489/

DOI:10.1109/CIDM.2009.4938634

creatorInternal Haworth, Guy McCrossan

DOI:10.1109/CIDM.2009.4938634

Tipo

Book or Report Section

PeerReviewed

Direitos