Innovation In Games


Autoria(s): Millard, David
Data(s)

20/04/2016

Resumo

In this lecture we look at how innovation in games has moved from the creation of new genres, to the incorporation of new technology, that has unlocked new ways to play games. In particular we look at casual and social games, motion controllers, virtual reality, augmented reality, location-based games, mixed reality, and alternate reality.

Formato

application/vnd.ms-powerpoint

Identificador

http://www.edshare.soton.ac.uk/16395/1/Innovation_In_Games_%2D_no_video.pptx

Innovation In Games - David Millard Keywords:game design, innovation

Relação

http://www.edshare.soton.ac.uk/16395/

Tipo

Resource

NonPeerReviewed