How are Three-Deminsional Objects Represented in the Brain?
Data(s) |
20/10/2004
20/10/2004
01/04/1994
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Resumo |
We discuss a variety of object recognition experiments in which human subjects were presented with realistically rendered images of computer-generated three-dimensional objects, with tight control over stimulus shape, surface properties, illumination, and viewpoint, as well as subjects' prior exposure to the stimulus objects. In all experiments recognition performance was: (1) consistently viewpoint dependent; (2) only partially aided by binocular stereo and other depth information, (3) specific to viewpoints that were familiar; (4) systematically disrupted by rotation in depth more than by deforming the two-dimensional images of the stimuli. These results are consistent with recently advanced computational theories of recognition based on view interpolation. |
Formato |
19 p. 509767 bytes 1124249 bytes application/octet-stream application/pdf |
Identificador |
AIM-1479 CBCL-096 |
Idioma(s) |
en_US |
Relação |
AIM-1479 CBCL-096 |
Palavras-Chave | #object recognition #image-based recognition #objectsrepresentation #feature recognition #memory-based models #humanspsychophysics |