Dark waters : spotlight on immersion
Data(s) |
12/02/2016
12/02/2016
2005
|
---|---|
Resumo |
EUROSIS : The European Multidisciplinary Society for Modelling and Simulation Technology. This paper combines several empirical studies and some theoretical research to shed some light on the dark, undefined waters in which we plunge when we are “immersed”. Immersion, across all media, comes in three different types and in three different degrees, and can be hindered by barriers, such as inaccessibility, or favored by fuel, such as using one’s imagination. The resulting model of immersion can be applied to experiences formed by any type of media object, but is particularly relevant to video games. |
Identificador |
Arsenaul, Dominic. 2005. "Dark waters : spotlight on immersion". Dans GAMEON-NA North America 2005 International Conference Proceedings, p. 50-52. Ghent : Eurosis. |
Idioma(s) |
en |
Publicador |
Eurosis |
Relação |
Game On International Conference Proceedings; GAMEON-NA International Conference Proceedings |
Palavras-Chave | #Immersion #Environnements immersifs #Jeu vidéo #Jeux vidéo #Médias #Video games #Media |
Tipo |
Actes de conférence / Conference Proceedings |