Learning through role-playing games: an approach for active learning and teaching


Autoria(s): Randi,Marco Antonio Ferreira; Carvalho,Hernandes Faustino de
Data(s)

01/03/2013

Resumo

This study evaluates the use of role-playing games (RPGs) as a methodological approach for teaching cellular biology, assessing student satisfaction, learning outcomes, and retention of acquired knowledge. First-year undergraduate medical students at two Brazilian public universities attended either an RPG-based class (RPG group) or a lecture (lecture-based group) on topics related to cellular biology. Pre- and post-RPG-based class questionnaires were compared to scores in regular exams and in an unannounced test one year later to assess students' attitudes and learning. From the 230 students that attended the RPG classes, 78.4% responded that the RPG-based classes were an effective tool for learning; 55.4% thought that such classes were better than lectures but did not replace them; and 81% responded that they would use this method. The lecture-based group achieved a higher grade in 1 of 14 regular exam questions. In the medium-term evaluation (one year later), the RPG group scored higher in 2 of 12 questions. RPG classes are thus quantitatively as effective as formal lectures, are well accepted by students, and may serve as educational tools, giving students the chance to learn actively and potentially retain the acquired knowledge more efficiently.

Formato

text/html

Identificador

http://www.scielo.br/scielo.php?script=sci_arttext&pid=S0100-55022013000100012

Idioma(s)

en

Publicador

Associação Brasileira de Educação Médica

Fonte

Revista Brasileira de Educação Médica v.37 n.1 2013

Palavras-Chave #Undergraduate Education #Role-Playing Game #ATP Synthesis #Cell Cycle #Endocytosis And Cellular Digestion #Medical Education #Active Learning
Tipo

journal article