Point sampling with uniformly distributed lines


Autoria(s): Rovira, Jordi; Wonka, Peter; Castro Villegas, Francesc; Sbert, Mateu
Resumo

In this paper we address the problem of extracting representative point samples from polygonal models. The goal of such a sampling algorithm is to find points that are evenly distributed. We propose star-discrepancy as a measure for sampling quality and propose new sampling methods based on global line distributions. We investigate several line generation algorithms including an efficient hardware-based sampling method. Our method contributes to the area of point-based graphics by extracting points that are more evenly distributed than by sampling with current algorithms

Identificador

http://hdl.handle.net/10256/3068

Idioma(s)

eng

Publicador

IEEE

Direitos

Tots els drets reservats

Palavras-Chave #Algorismes computacionals #Geometria computacional #Imatges tridimensionals #Polígons #Computer algorithms #Computational geometry #Polygons #Three-dimensional imaging
Tipo

info:eu-repo/semantics/article