Point sampling with uniformly distributed lines
Resumo |
In this paper we address the problem of extracting representative point samples from polygonal models. The goal of such a sampling algorithm is to find points that are evenly distributed. We propose star-discrepancy as a measure for sampling quality and propose new sampling methods based on global line distributions. We investigate several line generation algorithms including an efficient hardware-based sampling method. Our method contributes to the area of point-based graphics by extracting points that are more evenly distributed than by sampling with current algorithms |
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Identificador | |
Idioma(s) |
eng |
Publicador |
IEEE |
Direitos |
Tots els drets reservats |
Palavras-Chave | #Algorismes computacionals #Geometria computacional #Imatges tridimensionals #Polígons #Computer algorithms #Computational geometry #Polygons #Three-dimensional imaging |
Tipo |
info:eu-repo/semantics/article |