Serious games for rehabilitation using head-mounted display and haptic devices
Data(s) |
01/09/2015
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Resumo |
In the health domain, the field of rehabilitation suffers from a lack specialized staff while hospital costs only increase. Worse, almost no tools are dedicated to motivate patients or help the personnel to carry out monitoring of therapeutic exercises. This paper demonstrates the high potential that can bring the virtual reality with a platform of serious games for the rehabilitation of the legs involving a head-mounted display and haptic robot devices. We first introduce SG principles and the current context regarding rehabilitation interventions followed by the description of an original haptic device called Lambda Health System. The architecture of the model is then detailed, including communication specifications showing that lag is imperceptible for user (60Hz). Finally, four serious games for rehabilitation using haptic robots and/or HMD were tested by 33 health specialists. |
Identificador |
http://serval.unil.ch/?id=serval:BIB_2A2C2898F65A isbn:978-3-319-22887-7 (Print) doi:10.1007/978-3-319-22888-4_15 isiid:000364709300015 |
Idioma(s) |
en |
Publicador |
Lecce, Italy, August 31 - September 3, 2015: Springer International Publishing |
Fonte |
Augmented and Virtual Reality: Second International Conference Augmented and Virtual Reality 2015 |
Palavras-Chave | #Serious games; Virtual Reality; Rehabilitation; Haptic robot; Head-mounted display; Health application |
Tipo |
info:eu-repo/semantics/conferenceObject inproceedings |