Visual realism enhances realistic response in an immersive virtual environment
Contribuinte(s) |
Universitat de Barcelona |
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Resumo |
Participants in an immersive virtual environment interact with the scene from an egocentric point of view that is, where there bodies appear to be located rather than from outside as if looking through a window. People interact through normal body movements, such as head-turning,reaching, and bending, and within the tracking limitations move through the environment or effect changes within it in natural ways. |
Identificador | |
Idioma(s) |
eng |
Publicador |
Institute of Electrical and Electronics Engineers (IEEE) |
Direitos |
(c) Institute of Electrical and Electronics Engineers (IEEE), 2009 info:eu-repo/semantics/openAccess |
Palavras-Chave | #Realitat virtual #Orientació (Fisiologia) #Percepció visual #Virtual reality #Orientation (Physiology) #Visual perception |
Tipo |
info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion |