Implementing interactive computing in an object-oriented environment
Contribuinte(s) |
Universitat Pompeu Fabra. Departament d'Economia i Empresa |
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Data(s) |
15/09/2005
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Resumo |
Statistical computing when input/output is driven by a Graphical User Interface is considered. A proposal is made for automatic control ofcomputational flow to ensure that only strictly required computationsare actually carried on. The computational flow is modeled by a directed graph for implementation in any object-oriented programming language with symbolic manipulation capabilities. A complete implementation example is presented to compute and display frequency based piecewise linear density estimators such as histograms or frequency polygons. |
Identificador | |
Idioma(s) |
eng |
Direitos |
L'accés als continguts d'aquest document queda condicionat a l'acceptació de les condicions d'ús establertes per la següent llicència Creative Commons info:eu-repo/semantics/openAccess <a href="http://creativecommons.org/licenses/by-nc-nd/3.0/es/">http://creativecommons.org/licenses/by-nc-nd/3.0/es/</a> |
Palavras-Chave | #Statistics, Econometrics and Quantitative Methods #histogram #frequency polygon #bin width #object oriented programming #interactive graphics #statistical computing |
Tipo |
info:eu-repo/semantics/workingPaper |