Design and implementation of 3D buildings integration for a Webgl-Based Virtual Globe: a case study of Valencian Cadastre and Fide Building Mode


Autoria(s): Iglesias, Daniel Gastón
Contribuinte(s)

Fernández, Óscar Belmonte

Guijarro, Joaquín Huerta

Cabral, Pedro

Data(s)

06/12/2012

06/12/2012

05/03/2012

Resumo

Dissertation submitted in partial fulfillment of the requirements for the Degree of Master of Science in Geospatial Technologies.

Since nowadays Web applications are increasingly providing plenty of creative and interesting services relying on new standards and more powerful computers, it becomes important to create similar applications, to process and visualize geographic data taking advantage of such groundings. In this context, it results interesting to develop new Web-based geo-processing based on a 3D data representation, exploiting the recent WebGL graphic specification from a client-side point of view. This research explains the novel way in which whole Valencian cadastre was analyzed, processed and finally represented into a WebGL-based virtual globe. These improvements provide end-users firstly, an optimization of computer graphics performance, by natively accessing to graphics instructions; and secondly a functional data management and representation for the present and forthcoming geo-processing Web-based platform.

Identificador

http://hdl.handle.net/10362/8327

Idioma(s)

eng

Relação

Master of Science in Geospatial Technologies;TGEO0079

Direitos

openAccess

Palavras-Chave #3D #Building Information Model #Building representation #Constrained Delaunay Triangulation #Geographical Information System #HTML5 #OpenSceneGraph #OSGEarth #ReadyMap #Scene Graph #Tile Map Service #Virtual Globe
Tipo

masterThesis