Ensemble: an innovative approach to practice computer programming


Autoria(s): Queirós, Ricardo; Leal, José Paulo
Data(s)

02/12/2015

02/12/2015

2015

Resumo

Currently, the teaching-learning process in domains, such as computer programming, is characterized by an extensive curricula and a high enrolment of students. This poses a great workload for faculty and teaching assistants responsible for the creation, delivery, and assessment of student exercises. The main goal of this chapter is to foster practice-based learning in complex domains. This objective is attained with an e-learning framework—called Ensemble—as a conceptual tool to organize and facilitate technical interoperability among services. The Ensemble framework is used on a specific domain: computer programming. Content issues are tacked with a standard format to describe programming exercises as learning objects. Communication is achieved with the extension of existing specifications for the interoperation with several systems typically found in an e-learning environment. In order to evaluate the acceptability of the proposed solution, an Ensemble instance was validated on a classroom experiment with encouraging results.

Identificador

http://hdl.handle.net/10400.22/7052

10.4018/978-1-4666-7304-5.ch009

Idioma(s)

eng

Publicador

IGI Global

Direitos

openAccess

Palavras-Chave #Learning objects #Assessment #Standards #Interoperability #Programming languages #Repositories
Tipo

bookPart

Relação

Innovative Teaching Strategies and New Learning Paradigms in Computer Programming