Smart object for 3D interaction


Autoria(s): Harms, Hannes; Juht, Toomas; Janaszkiewicz, Anna; Valauskaité, Jana; Silva, António; Malheiro, Benedita; Ribeiro, Cristina; Silva, Manuel F.; Caetano, Nídia Sá; Ferreira, Paulo; Guedes, Pedro
Data(s)

12/06/2014

12/06/2014

2014

03/06/2014

Resumo

This paper reports on the creation of an interface for 3D virtual environments, computer-aided design applications or computer games. Standard computer interfaces are bound to 2D surfaces, e.g., computer mouses, keyboards, touch pads or touch screens. The Smart Object is intended to provide the user with a 3D interface by using sensors that register movement (inertial measurement unit), touch (touch screen) and voice (microphone). The design and development process as well as the tests and results are presented in this paper. The Smart Object was developed by a team of four third-year engineering students from diverse scientific backgrounds and nationalities during one semester.

Identificador

DOI: 10.1007/978-3-319-05440-7_5

978-3-319-05439-1

978-3-319-05440-7

1876-1100

http://hdl.handle.net/10400.22/4540

Idioma(s)

eng

Publicador

Springer

Relação

Lecture Notes in Electrical Engineering; Vol. 302

http://link.springer.com/chapter/10.1007/978-3-319-05440-7_5

Direitos

closedAccess

Tipo

bookPart