Playing Newtonian Games with Modellus


Autoria(s): Teodoro, Vitor Duarte
Data(s)

08/01/2010

08/01/2010

2004

Resumo

This article is a short introduction on how to use Modellus (a computer package that is freely available on the Internet and used in the IOP Advancing Physics course) to build physics games using Newton’s laws, expressed as differential equations. Solving systems of differential equations is beyond most secondary-school or first-year college students. However, with Modellus, the solution is simply the output of the usual physical reasoning: define the force law, compute its magnitude and components, use it to obtain the acceleration components, then the velocity components and, finally, use the velocity components to find the coordinates.

Identificador

Teodoro, V. D. (2004). Playing Newtonian Games with Modellus. Physics Education, 39(5), 421-428.

http://hdl.handle.net/10362/2350

Idioma(s)

eng

Publicador

Physics Education

Direitos

openAccess

Palavras-Chave #physics education #modelling
Tipo

article