Genetic programming and bacterial algorithm for neural networks and fuzzy systems design
Data(s) |
13/02/2009
13/02/2009
2003
|
---|---|
Formato |
application/pdf |
Identificador |
IFAC International Conference on Intelligent control Systems and Signal Processing (ICONS). - Faro, 8-11 Abril 2003. - 6 p AUT: ARU00698; CCA01443; |
Idioma(s) |
eng |
Publicador |
Faro |
Relação |
http://www.bib.ualg.pt/artigos/DocentesEST/CABGen.pdf |
Direitos |
openAccess |
Palavras-Chave | #Controlo automático #Redes neuronais #Sistemas fuzzy #Programação genética #Algoritmo bacteriano #681.5 #Constructive algorithms #B-splines #Genetic programming #Bacterial evolutionary algorithm #Fuzzy rule base |
Tipo |
article |
Resumo |
In the field of control systems it is common to use techniques based on model adaptation to carry out control for plants for which mathematical analysis may be intricate. Increasing interest in biologically inspired learning algorithms for control techniques such as Artificial Neural Networks and Fuzzy Systems is in progress. In this line, this paper gives a perspective on the quality of results given by two different biologically connected learning algorithms for the design of B-spline neural networks (BNN) and fuzzy systems (FS). One approach used is the Genetic Programming (GP) for BNN design and the other is the Bacterial Evolutionary Algorithm (BEA) applied for fuzzy rule extraction. Also, the facility to incorporate a multi-objective approach to the GP algorithm is outlined, enabling the designer to obtain models more adequate for their intended use. |