The Development of TASTER, a Cognitive Training Game Using Human-Centered Design, Tailored for Children with Global and Specific Cognitive Impairments
Data(s) |
01/09/2015
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Resumo |
Children with Prader-Willi syndrome often exhibit challenging behavior in response to changes to routine. This phenomenon has been linked to a deficit in task switching ability which has been observed in children with the syndrome. TASTER is a cognitive training game which is being designed with input from a group of children with Prader- Willi syndrome, which aims to train task switching ability and thus reduce associated challenging behavior. |
Identificador |
http://dx.doi.org/10.1109/VS-GAMES.2015.7295788 http://pure.qub.ac.uk/ws/files/60954741/robb_2015_TASTER_ieee_accepted_with_link.pdf |
Idioma(s) |
eng |
Publicador |
Institute of Electrical and Electronics Engineers (IEEE) Computer Society |
Direitos |
info:eu-repo/semantics/openAccess |
Fonte |
Robb , N , Waller , A & Woodcock , K 2015 , The Development of TASTER, a Cognitive Training Game Using Human-Centered Design, Tailored for Children with Global and Specific Cognitive Impairments . in Proceedings of 2015 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games) . Institute of Electrical and Electronics Engineers (IEEE) Computer Society , Seventh International Conference on Virtual Worlds and Games for Serious Applications: VS-Games 2015, Skovde , Sweden , 16-18 September . DOI: 10.1109/VS-GAMES.2015.7295788 |
Tipo |
contributionToPeriodical |
Formato |
application/pdf |