Designing games for older adults: an affordance based approach


Autoria(s): Awad, Mahmoud; Ferguson, Stuart; Craig, Cathy
Data(s)

16/05/2014

Resumo

The main purpose of this study is to determine the game principles that need to be adopted in order to create an enjoyable and engaging game experience for older adults, whilst ensuring that the purpose of the game, encouraging upper limb mobility, is respected. The study reported in this paper involved a group of older adults who played and gave feedback on an early game prototype which feed into the design modification process. Each player's action capabilities were measured and taken into account in the design process. This helped ensure that opportunities for action that the game afforded were adapted to players' need.

Identificador

http://pure.qub.ac.uk/portal/en/publications/designing-games-for-older-adults-an-affordance-based-approach(9ab57fa9-deb8-419f-b8d2-0bdd84e756c8).html

http://dx.doi.org/10.1109/SeGAH.2014.7067103

Idioma(s)

eng

Publicador

Institute of Electrical and Electronics Engineers (IEEE)

Direitos

info:eu-repo/semantics/restrictedAccess

Fonte

Awad , M , Ferguson , S & Craig , C 2014 , Designing games for older adults: an affordance based approach . in IEEE 3rd International Conference on Serious Games and Applications for Health (SeGAH) . Institute of Electrical and Electronics Engineers (IEEE) , pp. 1-7 , IEEE 3ed International Conference on Serious Games and Applications for Health , Rio de Janeiro , Brazil , 14-16 May . DOI: 10.1109/SeGAH.2014.7067103

Tipo

contributionToPeriodical