Behavioral Model Generation from Use Cases Based on Ontology Mapping and GRASP Patterns


Autoria(s): Jali, Nurfauza; Greer, Desmond; Hanna, Philip
Data(s)

01/07/2014

Resumo

This paper contributes a new approach for developing UML software designs from Natural Language (NL), making use of a meta-domain oriented ontology, well established software design principles and Natural Language Processing (NLP) tools. In the approach described here, banks of grammatical rules are used to assign event flows from essential use cases. A domain specific ontology is also constructed, permitting semantic mapping between the NL input and the modeled domain. Rules based on the widely-used General Responsibility Assignment Software Principles (GRASP) are then applied to derive behavioral models.

Formato

application/pdf

Identificador

http://pure.qub.ac.uk/portal/en/publications/behavioral-model-generation-from-use-cases-based-on-ontology-mapping-and-grasp-patterns(d8e94744-1b95-4fc1-8aaf-41f3a43fe28d).html

http://pure.qub.ac.uk/ws/files/11103844/seke14paper_146.pdf

Idioma(s)

eng

Direitos

info:eu-repo/semantics/openAccess

Fonte

Jali , N , Greer , D & Hanna , P 2014 , ' Behavioral Model Generation from Use Cases Based on Ontology Mapping and GRASP Patterns ' Paper presented at 26th Software Engineering Knowledge Engineering Conference , Vancouver , Canada , 01/07/2014 - 03/07/2014 , pp. 324-329 .

Palavras-Chave #Requirements Engineering, Requirement Specification #Software Design Pattern #UML #Ontology #Software model #Natural Language Processing #/dk/atira/pure/subjectarea/asjc/1700/1701 #Computer Science (miscellaneous) #/dk/atira/pure/subjectarea/asjc/1700/1702 #Artificial Intelligence #/dk/atira/pure/subjectarea/asjc/1700/1712 #Software
Tipo

conferenceObject