Design Methodology for Real-Time FPGA-Based Sound Synthesis


Autoria(s): Motuk, E.; Woods, Roger; Bilbao, S.; McAllister, John
Data(s)

01/12/2007

Resumo

Explicit finite difference (FD) schemes can realise highly realistic physical models of musical instruments but are computationally complex. A design methodology is presented for the creation of FPGA-based micro-architectures for FD schemes which can be applied to a range of applications with varying computational requirements, excitation and output patterns and boundary conditions. It has been applied to membrane and plate-based sound producing models, resulting in faster than real-time performance on a Xilinx XC2VP50 device which is 10 to 35 times faster than general purpose and DSP processors. The models have developed in such a way to allow a wide range of interaction (by a musician) thereby leading to the possibility of creating a highly realistic digital musical instrument.

Identificador

http://pure.qub.ac.uk/portal/en/publications/design-methodology-for-realtime-fpgabased-sound-synthesis(7a1e2b23-d777-4b76-8182-3850d888282d).html

http://dx.doi.org/10.1109/TSP.2007.898785

http://www.scopus.com/inward/record.url?scp=36749021116&partnerID=8YFLogxK

Idioma(s)

eng

Direitos

info:eu-repo/semantics/restrictedAccess

Fonte

Motuk , E , Woods , R , Bilbao , S & McAllister , J 2007 , ' Design Methodology for Real-Time FPGA-Based Sound Synthesis ' IEEE Transactions on Signal Processing , vol 55(12) , no. 12 , pp. 5833-5845 . DOI: 10.1109/TSP.2007.898785

Palavras-Chave #/dk/atira/pure/subjectarea/asjc/1700/1711 #Signal Processing #/dk/atira/pure/subjectarea/asjc/2200/2208 #Electrical and Electronic Engineering
Tipo

article