Improving the Performance of Overlay Routing and P2P File Sharing using Selfish Neighbor Selection
Data(s) |
20/10/2011
20/10/2011
2007
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Resumo |
A foundational issue underlying many overlay network applications ranging from routing to P2P file sharing is that of connectivity management, i.e., folding new arrivals into the existing mesh and re-wiring to cope with changing network conditions. Previous work has considered the problem from two perspectives: devising practical heuristics for specific applications designed to work well in real deployments, and providing abstractions for the underlying problem that are tractable to address via theoretical analyses, especially game-theoretic analysis. Our work unifies these two thrusts first by distilling insights gleaned from clean theoretical models, notably that under natural resource constraints, selfish players can select neighbors so as to efficiently reach near-equilibria that also provide high global performance. Using Egoist, a prototype overlay routing system we implemented on PlanetLab, we demonstrate that our neighbor selection primitives significantly outperform existing heuristics on a variety of performance metrics; that Egoist is competitive with an optimal, but unscalable full-mesh approach; and that it remains highly effective under significant churn. We also describe variants of Egoist's current design that would enable it to scale to overlays of much larger scale and allow it to cater effectively to applications, such as P2P file sharing in unstructured overlays, based on the use of primitives such as scoped-flooding rather than routing. National Science Foundation (CISE/CSR 070604, ENG/EFRI 0735974, CISE/CNS 0524477, CNS/NeTS 0520166, CNS/ITR 0205294, CISE/EIA RI 0202067, CAREER 0446522); European Commission (RIDS-011923) |
Identificador | |
Idioma(s) |
en_US |
Publicador |
Boston University Computer Science Department |
Relação |
BUCS Technical Reports;BUCS-TR-2007-006 |
Tipo |
Technical Report |