Learning Structural Descriptions from Examples


Autoria(s): Winston, Patrick H.
Data(s)

20/10/2004

20/10/2004

01/09/1970

Resumo

The research here described centers on how a machine can recognize concepts and learn concepts to be recognized. Explanations are found in computer programs that build and manipulate abstract descriptions of scenes such as those children construct from toy blocks. One program uses sample scenes to create models of simple configurations like the three-brick arch. Another uses the resulting models in making identifications. Throughout emphasis is given to the importance of using good descriptions when exploring how machines can come to perceive and understand the visual environment.

Formato

266 p.

10925050 bytes

7686304 bytes

application/postscript

application/pdf

Identificador

AITR-231

http://hdl.handle.net/1721.1/6884

Idioma(s)

en_US

Relação

AITR-231