Shape Recipes: Scene Representations that Refer to the Image


Autoria(s): Freeman, William T.; Torralba, Antonio
Data(s)

08/10/2004

08/10/2004

01/09/2002

Resumo

The goal of low-level vision is to estimate an underlying scene, given an observed image. Real-world scenes (e.g., albedos or shapes) can be very complex, conventionally requiring high dimensional representations which are hard to estimate and store. We propose a low-dimensional representation, called a scene recipe, that relies on the image itself to describe the complex scene configurations. Shape recipes are an example: these are the regression coefficients that predict the bandpassed shape from bandpassed image data. We describe the benefits of this representation, and show two uses illustrating their properties: (1) we improve stereo shape estimates by learning shape recipes at low resolution and applying them at full resolution; (2) Shape recipes implicitly contain information about lighting and materials and we use them for material segmentation.

Formato

12 p.

2606902 bytes

1497926 bytes

application/postscript

application/pdf

Identificador

AIM-2002-016

http://hdl.handle.net/1721.1/6704

Idioma(s)

en_US

Relação

AIM-2002-016

Palavras-Chave #AI #scene representation #shape #stereo #shape recipes