Shape Recipes: Scene Representations that Refer to the Image
| Data(s) |
08/10/2004
08/10/2004
01/09/2002
|
|---|---|
| Resumo |
The goal of low-level vision is to estimate an underlying scene, given an observed image. Real-world scenes (e.g., albedos or shapes) can be very complex, conventionally requiring high dimensional representations which are hard to estimate and store. We propose a low-dimensional representation, called a scene recipe, that relies on the image itself to describe the complex scene configurations. Shape recipes are an example: these are the regression coefficients that predict the bandpassed shape from bandpassed image data. We describe the benefits of this representation, and show two uses illustrating their properties: (1) we improve stereo shape estimates by learning shape recipes at low resolution and applying them at full resolution; (2) Shape recipes implicitly contain information about lighting and materials and we use them for material segmentation. |
| Formato |
12 p. 2606902 bytes 1497926 bytes application/postscript application/pdf |
| Identificador |
AIM-2002-016 |
| Idioma(s) |
en_US |
| Relação |
AIM-2002-016 |
| Palavras-Chave | #AI #scene representation #shape #stereo #shape recipes |