Vectorizing Face Images by Interpreting Shape and Texture Computations


Autoria(s): Beymer, David
Data(s)

08/10/2004

08/10/2004

01/09/1995

Resumo

The correspondence problem in computer vision is basically a matching task between two or more sets of features. In this paper, we introduce a vectorized image representation, which is a feature-based representation where correspondence has been established with respect to a reference image. This representation has two components: (1) shape, or (x, y) feature locations, and (2) texture, defined as the image grey levels mapped onto the standard reference image. This paper explores an automatic technique for "vectorizing" face images. Our face vectorizer alternates back and forth between computation steps for shape and texture, and a key idea is to structure the two computations so that each one uses the output of the other. A hierarchical coarse-to-fine implementation is discussed, and applications are presented to the problems of facial feature detection and registration of two arbitrary faces.

Formato

2729286 bytes

921596 bytes

application/postscript

application/pdf

Identificador

AIM-1537

http://hdl.handle.net/1721.1/6641

Idioma(s)

en_US

Relação

AIM-1537