Recovering Three-Dimensional Structure from Motion with Surface Reconstruction


Autoria(s): Hildreth, Ellen C.; Ando, Hiroshi; Anderson, Richard; Treue, Stefan
Data(s)

08/10/2004

08/10/2004

01/12/1991

Resumo

We address the computational role that the construction of a complete surface representation may play in the recovery of 3--D structure from motion. We present a model that combines a feature--based structure--from- -motion algorithm with smooth surface interpolation. This model can represent multiple surfaces in a given viewing direction, incorporates surface constraints from object boundaries, and groups image features using their 2--D image motion. Computer simulations relate the model's behavior to perceptual observations. In a companion paper, we discuss further perceptual experiments regarding the role of surface reconstruction in the human recovery of 3--D structure from motion.

Formato

8135487 bytes

3192658 bytes

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Identificador

AIM-1314

http://hdl.handle.net/1721.1/6576

Idioma(s)

en_US

Relação

AIM-1314