Computer Perception of Three-Dimensional Objects
Data(s) |
04/10/2004
04/10/2004
01/08/1989
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Resumo |
We first pose the following problem: to develop a program which takes line-drawings as input and constructs three-dimensional objects as output, such that the output objects are the same as the ones we see when we look at the input line-drawing. We then introduce the principle of minimum standard-deviation of angles (MSDA) and discuss a program based on MSDA. We present the results of testing this program with a variety of line- drawings and show that the program constitutes a solution to the stated problem over the range of line-drawings tested. Finally, we relate this work to its historical antecedents in the psychological and computer-vision literature. |
Formato |
4331597 bytes 1589721 bytes application/postscript application/pdf |
Identificador |
AIM-1136 |
Idioma(s) |
en_US |
Relação |
AIM-1136 |