Uncanny nature: Hybrid stop motion using Blender
Data(s) |
26/10/2015
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Resumo |
This talk gives an overview of the project "Uncanny Nature", which incoporates a style of animation called Hybrid Stop Motion, that combines physical object armatures with virtual copies. The development of the production pipeline (using a mix of Blender, Dragonframe, Photoscan and Arduino) is discussed, as well as the way that Blender was used throughout the production to visualise, model, animate and composite the elements together. |
Identificador | |
Relação |
https://www.blender.org/conference/2015/presentations/200 Denaro, Chris (2015) Uncanny nature: Hybrid stop motion using Blender. In Blender Conference 2015, 24-26 October 2015, Amsterdam, Netherlands. |
Fonte |
Creative Industries Faculty; School of Media, Entertainment & Creative Arts |
Palavras-Chave | #Animation #Hybrid Stop motion #Blender #Open Source #3D Animation |
Tipo |
Conference Item |