From gearstick to joystick – Challenges in designing new interventions for the safety-critical driving context


Autoria(s): Steinberger, Fabius; Schroeter, Ronald; Lindner, Verena
Data(s)

07/12/2015

Resumo

Consumer electronics increasingly find their way into cars and are often portrayed as unwanted distractions. As part of our endeavour to capitalise on these technologies as safety tools rather than safety threats, we suggest to use smartphones, head-up displays, vehicle interfaces, and other digital gadgets: a) as readily available and lightweight sensing devices, and b) as platforms for engaging interventions that provide safe stimuli in real- time while driving. In our effort to make safe driving behaviours more fun, we explore ways to apply gamification to driving. In this paper, we illustrate the need for a careful balance between fun and safety and reveal ethical issues that arise when introducing new technology interventions into this complex and safety- critical design space.

Formato

application/pdf

Identificador

http://eprints.qut.edu.au/89990/

Relação

http://eprints.qut.edu.au/89990/1/Steinberger%202015%20OzCHI%20Ethical%20Encounters%20Workshop.pdf

Steinberger, Fabius, Schroeter, Ronald, & Lindner, Verena (2015) From gearstick to joystick – Challenges in designing new interventions for the safety-critical driving context. In OzCHI 2015 Workshop, 7 December 2015, Melbourne, VIC.

Direitos

Copyright 2015 The Authors

Ethical Encounters: HCI Research in Sensitive and Complex Settings, an OZCHI workshop, Dec 7 2015, Melbourne, Australia. Copyright in material reproduced here remains with the author(s), who have granted the workshop organisers a perpetual, non-exclusive license to distribute it via the workshop website (https://ethicalencountershci.wordpress.com/). For any further use please contact the author(s).

Fonte

Centre for Accident Research & Road Safety - Qld (CARRS-Q); School of Design; Creative Industries Faculty; Faculty of Health

Palavras-Chave #120304 Digital and Interaction Design #170112 Sensory Processes Perception and Performance #Gamification #Road safety #Interaction design
Tipo

Conference Item