The reader-assembled narrative: Representing the random in print fiction
Data(s) |
01/10/2015
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Resumo |
The growing interest in co-created reading experiences in both digital and print formats raises interesting questions for creative writers who work in the space of interactive fiction. This essay argues that writers have not abandoned experiments with co-creation in print narratives in favour of the attractions of the digital environment, as might be assumed by the discourse on digital development. Rather, interactive print narratives, in particular ‘reader-assembled narratives’ demonstrate a rich history of experimentation and continue to engage writers who wish to craft individual reading experiences for readers and to experiment with their own creative process as writers. The reader-assembled narrative has been used for many different reasons and for some writers, such as BS Johnson it is a method of problem solving, for others, like Robert Coover, it is a way to engage the reader in a more playful sense. Authors such as Marc Saporta, BS Johnson, and Robert Coover have engaged with this type of narrative play. This examination considers the narrative experimentation of these authors as a way of offering insights into creative practice for contemporary creative writers. |
Formato |
application/pdf |
Identificador | |
Publicador |
Australasian Association of Writing Programs |
Relação |
http://eprints.qut.edu.au/89746/1/Carey_reader_assembled_narrative.pdf http://textjournal.com.au/oct15/carey.htm Carey, Ben (2015) The reader-assembled narrative: Representing the random in print fiction. TEXT Journal, 19(2). |
Direitos |
Copyright 2015 Ben Carey |
Fonte |
Creative Writing & Literary Studies; Creative Industries Faculty |
Palavras-Chave | #190402 Creative Writing (incl. Playwriting) |
Tipo |
Journal Article |