Cube Jam (Engagement Innovation Project)
Data(s) |
2013
|
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Resumo |
Cube Jam is a project developed in response to the new and rising marketing in large-scale interactive public screens - the Cube being a premier site. Cube Jam will be a crossbreeding ‘think-ubator’ that rides on the back of the already nationally recognised Game On program and its digital communities. Via a bottom-up, non-directive approach Cube Jam will facilitate a series of design provocations within co-located Jam Studios; studios that are focused on supporting adaptation and new ideation and concept design. These Studios will seek new combinations of skills and knowledges with the intention of discovering provotypes of possibilities in both working and production methodologies and product outcomes. |
Formato |
application/pdf |
Identificador | |
Relação |
http://eprints.qut.edu.au/82998/1/Cube-Jam-Report.pdf http://www.thecube.qut.edu.au/event/collection/cube-jam Turner, Jane & Thomas, Lubi (2013) Cube Jam (Engagement Innovation Project). [Digital/Creative Work] |
Direitos |
Copyright 2013 [Please consult the author] |
Fonte |
http://cubejam.tumblr.com/ School of Design; Creative Industries Faculty; Division of International and Development |
Palavras-Chave | #190205 Interactive Media #Creative Practice #Innovation #Creative Process #Creative Communities #Game Design #Game Jams #Urban Screens #Interaction Design |
Tipo |
Creative Work |