Building better bad guys: A new framework for game AI design


Autoria(s): Conroy, David; Wyeth, Peta
Contribuinte(s)

Thomassen, A

Data(s)

2010

Identificador

http://eprints.qut.edu.au/80624/

Publicador

Design Research Society

Relação

Conroy, David & Wyeth, Peta (2010) Building better bad guys: A new framework for game AI design. In Thomassen, A (Ed.) Proceedings of the 7th Australian Conference on Interactive Entertainment, 22-23 November 2010, New Zealand.

Fonte

Faculty of Science and Technology; School of Information Technology

Palavras-Chave #080111 Virtual Reality and Related Simulation #080399 Computer Software not elsewhere classified #080602 Computer-Human Interaction #089900 OTHER INFORMATION AND COMPUTING SCIENCES #Game Design, Non-Player Characters, Interaction Design
Tipo

Conference Paper