Building better bad guys: A new framework for game AI design
Contribuinte(s) |
Thomassen, A |
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Data(s) |
2010
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Identificador | |
Publicador |
Design Research Society |
Relação |
Conroy, David & Wyeth, Peta (2010) Building better bad guys: A new framework for game AI design. In Thomassen, A (Ed.) Proceedings of the 7th Australian Conference on Interactive Entertainment, 22-23 November 2010, New Zealand. |
Fonte |
Faculty of Science and Technology; School of Information Technology |
Palavras-Chave | #080111 Virtual Reality and Related Simulation #080399 Computer Software not elsewhere classified #080602 Computer-Human Interaction #089900 OTHER INFORMATION AND COMPUTING SCIENCES #Game Design, Non-Player Characters, Interaction Design |
Tipo |
Conference Paper |