Defining entertainment : an approach


Autoria(s): McKee, Alan; Collis, Christy; Nitins, Tanya; Ryan, Mark; Harrington, Stephen; Duncan, Barry; Carter, Joe; Luck, Edwina; Neale, Larry; Butler, Des; Backstrom, Michelle
Data(s)

2014

Resumo

Entertainment is a key cultural category. Yet the definition of entertainment can differ depending upon whom one asks. This article maps out understandings of entertainment in three key areas. Within industrial discourses, entertainment is defined by a commercial business model. Within evaluative discourses used by consumers and critics, it is understood through an aesthetic system that privileges emotional engagement, story, speed and vulgarity. Within academia, entertainment has not been a key organizing concept within the humanities, despite the fact that it is one of the central categories used by producers and consumers of culture. It has been important within psychology, where entertainment is understood in a solipsistic sense as being anything that an individual finds entertaining. Synthesizing these approaches, the authors propose a cross-sectoral definition of entertainment as ‘audience-centred commercial culture’.

Identificador

http://eprints.qut.edu.au/77995/

Publicador

Routledge

Relação

DOI:10.1080/17510694.2014.962932

McKee, Alan, Collis, Christy, Nitins, Tanya, Ryan, Mark, Harrington, Stephen, Duncan, Barry, Carter, Joe, Luck, Edwina, Neale, Larry, Butler, Des, & Backstrom, Michelle (2014) Defining entertainment : an approach. Creative Industries Journal, 7(2), pp. 108-120.

Direitos

Copyright 2014 Taylor & Francis

Fonte

QUT Business School; Creative Industries Faculty; Faculty of Law; School of Media, Entertainment & Creative Arts; School of Advertising, Marketing & Public Relations

Palavras-Chave #199900 OTHER STUDIES IN CREATIVE ARTS AND WRITING #Defining Entertainment #Industrial Discourses #Evaluative Discourses
Tipo

Journal Article